Backend
- Implemented support for ranged attack and attack for player characters
- Added new (default) Expedition type “Starter”, less loot, easy enemies, good to get started and collect basic items
- Added new feature in combat, it is possible to bypass enemy defense (Reflex and Size matters, smaller size and/or higher reflex is less risky.)
- Mining rocks are now configurable per expedition type
- Removed client, will focus on mobile app entirely.
Frontend
- Register new expedition
- Changed the expedition UI to fit the buttons/actions most of the time.
Known Bugs
- When the story is too long it breaks the UI completely
- When creating a new account the first login shows invalid building
Backend
- Training gives XP
- Hiring workers gives XP
- Claiming crafted item gives XP
- Implemented Teleport Item (Finish early a dungeon, keep everything, XP, inventory and equipment)
Backend
- Implemented expedition Achievements, minXP and exactXP achievements.
- Fix: Upgrade character now apply the correct max inventory weight.
- Fix: Claims and moving Aether from/to barn (weight=0 should not be blocked when full)