Frontend
- UI: Improved building upgrade UX.
- UI: Improved character upgrade
Backend
- Test and Implementation to buy and assign insurance for a character
- Started Implementation for the store to buy insurance and teleports (using USD and Aether)
- Validated ‘cat’ Companion
- Fixed ‘mule’ Companion weight update
- Changed the way the ‘stamina’ is calculated for characters (Players, Workers and Enemies) and configuration per character ‘class/type’
- Worker Skills are taken in account (only for speed up the crafting time, yet)
Todo
- UI: List product and allow to buy using in-game currency (Aether)
- Gameplay: ‘dog’ Companion
- Gameplay: ‘insurance contract’, finish the integrtion - Buy, Claim and assign to character