Mainly Tackled QOL tasks
Frontend
- Starting refactor for building UI (missing the dashboard/home page and the actions will be reviewed as well)
- In-Game store added approval modal
- Added accept modal when starting an expediton with a warning
- Removed the notification that was showing the story when creating the expedition
TODO / Known Issues
- Need more tests
- Cat
- Dog (Need gameplay design)
- Basic Insurance
- Total Insurance
- Died from Trap
- Died from Enemy
- Died from tiredness (now fixed)
- Teleport
- Update UI to show the character name instead of ID.
- When in Expedition: lock unavailable game section to prevent error messages
- New account returns an error the first time