Version 0.3.0 (8)

Frontend

  • UI - Improving the upgrade view, Updated the list view
    • Changed three times in this release…
  • Potential fix for new account creation
  • Release character’s companion (permanently lose the companion)
  • Started UI to move companions
    • Moving Companion from Character to barn is hardcoded in the UI
    • UI To move Companion from ‘barn’ to Character Completed.

Backend

  • Fix Crafting Station Levels
  • Free Companion
  • Move Companion to/from barn,house,character (plus writing tests)
  • [major BUG] Fixing with clone function and class
  • Fix typo in research station
  • Worked on better / interactive function for enemies, they are a bit more intelligent and do more than just attacking
    • They use stamina like characters to take actions
    • attack
    • flee
    • heal
    • rest
  • Added rest api call to list companions for : barn, house, and characters (should not require the character one)
  • Releasing Companions instead of moving into cemetery (there is no gameplay for keeping them)

TODO / Known Issues

  • Need more tests
    • Cat
    • Dog (Need gameplay design)
    • Basic Insurance
    • Total Insurance
    • Died from Trap
    • Died from Enemy
    • Teleport
  • Update UI to show the character name instead of ID.
  • When in Expedition: lock unavailable game section to prevent error messages
  • TODO: Need UI for the ‘house’ to show the stored companions / and allow to move them
  • TODO: Missing Error messages when moving Companion FROM/TO

Impact

  • Database Reset